Hotel California was a project for a Level Design course. My group and I decided to build a hotel that would take the player through several different decades before the level ended. The level began in 1920s Prohibition-era United States hotel room. From there, the player moves to a Cold War spy-themed room. The last themed room before the level ends is a 1960s counter-culture room. Each room was designed by a different member of the group. My room was the Cold War room. In addition, I managed the overall project and worked on merging each group member's rooms together to form a cohesive map.